Copper Frances Giloth

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“I started watching people who watch stuff, watching people who were taking pictures of art— and began piecing them together.
I realized this was an extension of what I was doing in graduate school and afterwards—the process of piecing things together to make a story.”

Mother-Daughter-BIOGrids #3, 2011. Courtesy of Copper Giloth. From New Media Futures: The Rise of Women in the Digital Arts.   

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Copper Frances Giloth is a Professor of Art at the University of Massachusetts Amherst where she teaches courses in Digital Media, Information Design, Mobile Apps and Drawing. Giloth’s projects take the form of drawings, books, animations, videos, websites and installations. Her work has been exhibited in the U.S and internationally.

In February 2020, she released “Labyrinth-of-Fables VR,” an app where one can experience the now destroyed 17th century Labyrinth of Versailles. Much of her earliest work was among the pioneering efforts in the then nascent field of computer art and computer graphics.

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Barbara Crane, Ruth Duckworth, Jeanne Dunning, Lee Godie, Ellen Lanyon, Kay Rosen, Holis Sigler, Diane Simpson, Margaret Wharton, and Margaret Whitehead are among women artists featured in the MCA’s Art in Chicago: 1945–1995, whose works influenced Chicago’s evolving arts community.

Head 6, 1989, Jeanne Dunning
30” x 19” Vintage cibachrome on plexiglas

From the Richard and Ellen Sandor Family Collection

KEYWORDS

computer and game art, virtual reality, augmented reality, and digital photography